A
revised version of Metal Slug 2, titled Metal Slug X, was released on March 1999
for the Neo Geo MVS. It fixed problems with slowdown present in Metal Slug 2, and increased the difficulty. Metal Slug X also introduced a few new elements to the Metal Slug 2 game system. New weapons and items were added,
such as the "Iron Lizard" and the "Drop Shot". The enemy placement and
bosses were re-arranged as well.
Differences from Metal Slug 2
Differences from Metal Slug 2
·
Much of the music has
been slightly remixed or altered.
·
Many stages had the time
of day changed. Instead of being simply at day or at night, the stages can take
place at dusk, twilight, or sunset.
·
It is now possible for the
player character to become fat by collecting food items in every stage after
Mission 2, while it was previously only possible in Mission 4.
·
There is less slowdown
than in Metal Slug 2.
·
All levels contain an
increased enemy count and changed enemy placement as well as enemy characters
themselves being changed, including altered boss placement.
·
Vehicle types and
locations are usually changed.
·
There are generally more
power ups, prisoners, and items (particularly food), which are often hidden and
must be shot to obtain.
·
Many environmental
elements have altered reactions to being shot, such as exploding with
unexpected results or randomly spewing out items or enemies.
·
Heavier damage versions
are available for the heavy machine gun, flame shot, shotgun, laser rifle, and
rocket launcher. When compared with their normal counterparts, each big/super
weapon deals more damage, has a more "fierce" appearance, and has a
wider (or longer) area of impact. If the player happens to be fat while using
these heavier weapons, a new appearance takes on and the player does even more
damage.
·
Several new weapons were
added to the game: Stones, Iron Lizard, Enemy Chaser, Super Grenade, and Drop
Shot. A new Metal Slug, the Golden Metal Slug, was added to Mission 3.
·
The original art for
Metal Slug is shown at the end of the game while the credits are rolling,
instead of a black screen used in Metal Slug 2.
Metal Slug X was
ported to the Neo Geo AES (May 1999) and the PlayStation (January 2001). The
PlayStation version was released in North America and the PAL region by Agetec.
The PlayStation version features the same Combat School mode previously
featured in the Neo Geo CD versions of the first two games.
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